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Beamng drive logo on trasnparent backround





Write //not next to that doubleSided keyword and make sure you change value back to 1 from 0! is code for a comment, anything on that line after // is ignored by the came so you can write anything you like to help you remembering things. So as I know that is not correct material, I write a comment next to double sided, you might of noticed on Notepad++ screenshot above I have written //not after that doubleSided keyword. Then launch the game and see if your vehicle has transparent windows or not (you can keep game running after that and hit ctrl-r to reload vehicle after making new changes to materials.cs), mine has not, so I know that is not the correct material: How to know if that is material responsible of having non see trough windows? We test it, so change 1 to 0 and save file: To that window we must write doubleSided = "1" to look for any occurrences of that keyword, then hit Find Next button and Notepad++ will highlight first keyword it finds: While staring Notepad++ hit awesome key combo of ctrl+f and new window pops up: Keyword for double sided is doubleSided = "1" value. We know that we want to change doubleSided value from 1 to 0, so we need to search for Keyword for double sided is doubleSided = "1" Sadly finding out which material is for windows is not always easy, so we need to become hackers and use our skills in hacking to figure out which is correct material to edit.įear not, hacking is not that difficult at all. Reason you can't see trough windows is that their material is double sided, so what we need to do is to make that material single sided. You should see materials.cs file open in Notepad++ zip file folder structure:Ĭontents from the 'art' folder from zip goes to Documents/BeamNG.drive/art/ folderĬontents from vehicles folder from the zip goes to Documents/BeamNG.drive/vehicles/ folderįor example here is my vehicle called 2c_drift correctly extracted, note the path on top of the screenshot:įrom screenshot you can see materials.cs being highlighted, right click that file and choose open in Notepad++ option: Inside a zip there are several folder, here is example of my 2C_Drift car.

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zip file to vehicles folder, so that you can edit files. OPTIONAL: Syntax highlighting for Notepad++ so you can see colors in words when editing jbeam files:įirst thing to do is to extract contents of your exported vehicle. Make sure you have installed Notepad++ and it is working before proceeding! This is for beginners that just want to get started with improving their Automation exported vehicle, goal is to have windows that you can see trough and being able to drive from inside of the car.Īfter completing this tutorial you should have incar view for your vehicle and basic knowledge of how to start modding a vehicle.







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